Friday, 7 December 2012

Shot List

  • Tracking shot of the exterior of the building with the credits intertwined within it
  • Panning shot of the exterior of the building
  • mid-shot of character walking
  • long shot of character stepping over wire
  • long shot of character walking from inside the building
  • long shot of character from behind walking
  • returning back to long shot of character walking from inside the building
  • long jib shot of character walking into the front of the building
  • low angle shot of character approaching the front of the building from inside
  • close up of character's foot stepping
  • long shot of character climbing over the rumble
  • low angle shot of the character from a person's perspective
  • mid jib shot of character walking through the corridor
  • high angle long shot of character walking through the corridor
  • long shot of character walking down the corridor with clips of the burnt boy flashes on screen.
  • Mid shot of character opening the door
  • close up shot of character walking passed the camera
  • long shot of character walking down the second corridor
  • mid shot of character through broken glass
  • side tracking shot of character walking down a ramp
  • front on tracking shot of character
  • mid shot of character through a gap in the false wall
  • Bird's eye view of character
  • long shot of character
  • mid shot of character walking through a door frame
  • long/mid shot of burnt boy rocking
  • long shot of character peering in the room from a person's perspective
  • long shot of character looking round the wall from inside
  • returning back to boy rocking
  • long shot from inside the room of character walking in and finding the record player
  • close up of record player being switched off
  • long shot of burnt boy standing up in the background
  • mid shot from the burnt's boys perspective standing up
  • close up shot of character turning around the find the burnt boy in his face
  • long tracking shot of the exterior of the building

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